The number of projects does not equal 100 because some of them function at various educational levels.
ScienceLab provides scientific learning and outreach for children aged four to 10, applicable in and outside school. It also gives guidance to families and educators to support this process.
Apps for Good are programming apps to solve real-world problems in secondary school, with the aim of motivating adolescents and developing their entrepreneurial and programming abilities. Corporate volunteers are involved.
A platform that involves schools, teachers and professionals in STEM education support activities: motivating learning experiences, exposure to role models and real-world applications.
This Canadian initiative provides methodology for teaching mathematics in primary and lower secondary school. This process brings out the maximum performance from all the students and their teachers as instructors of the subject.